The assiduous onset of global warming, reducing oil stocks conspire to threaten the world that will ultimately pass to future generations to resolve. Our school children need teaching resources to be groomed on the significance of alternative energy sources, and receive our apologies for getting it so wrong.

The International Energy Agency projects that the world’s electrical power generating capacity will increase to nearly 5.8 million megawatts by the year 2020, up from about 3.3 million in 2000. However, the world’s supply of fossil fuels – our current main source of electricity – will start to run out from the years 2020 to 2060, according to the petroleum industry’s best analysts.

Unlike fossil fuels, renewable energy sources will never run out. In one day, the sunlight which reaches the earth produces enough energy to meet the world’s current power requirements for eight years.

On a global average, each square metre of land is exposed to enough sunlight to produce 1,700 kWh of power every year. The average output is between 850 kWh/m2 in Northern Europe, 1,200 kWh/m2 in Central Europe and 1,200-2,000 kWh/m2 in Southern Europe and the Mediterranean. Only a percentage of the potential held by renewable resources is technically accessible. According to scientists and the solar industry, acknowledging the current state of technology, this percentage is still enough to provide just under six times more power than the world currently requires. Nature offers a variety of options for producing renewable energy. It is mainly a question of how to convert sunlight, wind, biomass or water into electricity, heat or power as efficiently, environmentally friendly, and cost-effectively as possible.

Renewable energy technologies, which have a positive impact for our environment, include wind, solar, hydro, geothermal and organic bio-energy. These are a lot friendlier to the environment than conventional energy technologies which rely on fossil fuels. Fossil fuels contribute significantly to many environmental problems – greenhouse gases, air pollution, water and soil contamination – while renewable energy sources contribute very little or none at all. Greenhouse gases (carbon dioxide, methane, nitrous oxide, hydrocarbons, and chlorofluorocarbons) surround the Earth’s atmosphere like a clear thermal blanket allowing the sun’s warming rays in and trapping the heat close to the Earth’s surface. This natural greenhouse effect keeps the Earth’s average surface temperature at about 33°C (60°F). But scientists believe the increased use of fossil fuels has significantly increased greenhouse gas emissions, particularly carbon dioxide, creating an enhanced greenhouse effect known as global warming. Both pollution and global warming pose major health risks to humans as this contributes to lung disease, including asthma, lung cancer and respiratory infections. A significant global effort in clean energy technology research is needed to develop, collect, store and deliver energy efficiently without harming our planet.

Securing our energy holds many political problems, especially since the terrorist attack of September 11, 2001. Foreign oil dependence has resurfaced carrying significant political and economic risks. This conventional energy source is vulnerable to political instabilities, trade disputes, embargoes and other disruptions.

Because renewable supplies are predictable and abundant, they can help stabilize energy costs and free consumers from the volatile price swings in the natural gas and oil markets caused by supply and demand issues. Technological improvements and federal production incentives have made the cost of electricity from some renewable sources more cost-competitive compared to generating power from conventional sources. In fact, technological improvements and market growth are making renewable sources more cost competitive.

Some countries are using renewable energy as one way to encourage economic development and stimulate local economies. In many instances energy needs result in a community going to outside utilities or energy suppliers. By developing renewable energy sources, which often employ native resources and local production, energy money is spent in the local economy, helping to generate local revenue.

A renewable energy teaching resources set has been developed to demonstrate the workings of clean energy technologies on a miniature scale. Using an educational games approach can let children build an entire miniature renewable energy system and configure the system in different ways to visualize the complete system from start to finish. Children can learn about direct renewable power generation using solar photovoltaic technology. Experiments with electrolysis shows how to generate and store hydrogen and discover how hydrogen can be used as a renewable “energy carrier” that can power many applications via fuel cell technology.

The combination of science games provides an excellent opportunity to learn about the exciting prospects of renewable energy, as well basic physics and chemistry principles. Seeing how renewable energy can be harnessed, stored, and re-used is an essential ingredient in children’s understanding that can inspire novel developments of the future. Their inheritance may have been eroded over the last few generations; this is a way to start putting something back for the future.

Alistair Owens  keen2learn.

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The unfortunate consequence of assessing performance nationally is the need to set standards by which it can be measured. The ultimate aim is to provide children with the best options in adulthood, yet in a class size of 30 with an average range of abilities and interests, the ideal arbiters to maximise performance are surely the teachers and parents.

Regrettably this hand-on knowledge tends to be overruled by bureaucracy. Distant authorities set the standards, curriculum and assessments. It is pity that teachers are not given a greater option to influence the local content. It would provide them with the stimulation, relevance and recognition tailored to the local community. It should also involve a contractual agreement with parents stating their active involvement in the process.

Throughout the English speaking world educational authorities reiterate concerns over falling standards and the motivation of teaching staff. They also promote the significant influence parents can play in the practical teaching process. The modern educational games, educational toys and teaching resources now available to parents make this a real option. Perhaps the solution to some of the problems in education lies closer to home than we think.

Keen2learn

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The parent homework help dilemma; do you physically help or just make sure they do it? What sort of help is best for the children and the school? Why the worst option is to do nothing and how fun homework help through educational games can come the rescue.

To most children homework is a bore or chore and wastes valuable recreation time. To most parents homework help induces a degree of anxiety; can they, should they help and if so how? To teachers homework is a vital element of lesson practice that results in 75% retention in learning. Compared to the activity in class, where learning retention can hover around 50%, ( National Training Laboratory) homework has a critical role that is ironically predominately beyond a teachers control. Can it be true that one of the most significant elements of the education armoury lies largely outside of the school gates? This is comparable to a car with the turbocharger not working. The performance is limited, the car struggles to reach 70 miles per hour and the fuel consumption is much higher than it need to be.

Homework, perhaps better described as – school work at home, is the single biggest opportunity for parents to turbo charge their children’s education. Modern educational games present a breakthrough to enable parents support to be enlisted as an additional teaching resource. Research has shown that what parents do at home to support learning can account for 80% of a child’s academic success ( PTA magazine).

So how can parents and grandparents get more involved in effective homework help?

The prevailing view of homework is through text and exercise book tasks. Leaving many parents isolated and acting in an overseer role, many children gain support from their peers. Add, subtract, multiply, write a story, and read a chapter are simple tasks set by the teacher to induce the element of practice. Homework has to be set, collected and marked which amounts to a sizeable burden on a teachers’ time. It also gains more teaching time beyond the statutory minimum of 196 days a year. Expressed differently 53% of the year spent in school leaving 47% at home.

The best way to include parents is to make time spent with their children fun. Access to the maths games, English grammar and fun science projects used in school can make a real difference when also used at home. Greater interaction is possible than with conventional homework allowing parents to participate in “homework help” that avoid any conflict with manipulating homework. More importantly it avoids the parent having to be an expert in the subject area.

Educational games become “learning in disguise.” The subject areas, developed in games format introduce key elements of the subject as an interactive computer game, bingo, card or board game etc. The learning process is hidden in the fun; 30 minutes playing these games allows a child to practice maths, English, biology or history with the parent in the role of learning mentor. Witnessing a child’s performance dynamically rather than waiting for end of term or year school reports allows more timely adjustments. Ongoing guidance provided by the teacher avoids wasting precious time.

A survey of teachers in 2007 and a government report from the DCSF reveals unanimous support towards greater engagement of parents seen as crucial in the learning programme. With modern educational games toys and puzzles now available parents have the chance to rekindle their effective involvement and make a real difference to their child’s academic achievement.

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Educational games, toys and puzzles are being used to overcome one of the biggest drawbacks of teaching; how to quickly grab the attention of the class at the start of the lesson. Boys tend to take much longer to settle down and some children are notoriously late. Ten minutes of the class can be lost before teaching really gets going. But now there are options.

A daily dose of maths computer games can boost maths attainment according to a study carried out in Scottish schools.
Learning and Teaching Scotland (LTS) – the main organisation for the development of the curriculum – analysed the effect of a “brain training” game. It also found improvements in pupils’ concentration and behaviour.

Less able children were found to be more likely to improve than the highest attainers and almost all pupils had an increased perception of their own ability.

LTS worked with Her Majesty’s Inspectorate of Education and the University of Dundee to see if the pilot results were replicated on a wider scale. Researchers found that while all groups had improved their scores, the group using the maths game had improved by a further 50%. The time taken to complete the tests dropped by five minutes, from 18.5 minutes to 13.5 minutes. The improvement in the games group was double that of the control group.

The study also found reduced absence and lateness in some classes. Derek Robertson, LTS’s national adviser for emerging technologies and learning, said the results offered the first independent, academic evidence that this type of computer game could improve attainment when used in an educational context.

He said: “Computer games help flatten out the hierarchy that exists in schools – they are in the domain of the learner as opposed to the domain of the school. This intervention encouraged all children to engage and get success in a different contextual framework; one in which they don’t know their place.”

The educational games used in the trial were one of the growing numbers of computer games developed with education at the core. Modern technology harnessed to present a platform that is interesting and appealing to the young mind sets the challenge. A form of learning in disguise acceptable to a wide range of ability, age and both girls and boys is paying dividends in accelerating learning.

The games can be played in class and at home. They are having a marked effect in settling the class at the start of the lesson, and the number of late arrivals has noticeable reduced.

Technology in the form of a chemistry game or physics games generates  the practice activity essential to learning retention. Compared to conventional text and exercise book activity that can be one dimensional, computer games have the major advantage of capturing peer support. Children also learn from other children. How else do they pick up the detailed operation of a mobile phone? Certainly not from their parents or the school national curriculum. So the next time you see a child buried in a computer game on a PC, laptop or Nintendo take comfort this is a great way to help them learn.

Settling the class down can be eased with lesson starters; computer games that set a quiz based on the subject, or a combination of questions and clues to open the next level of the game. Some games even let the player design the next portion of the game.

The help of parents is fundamental in supporting the teacher to enhance the schooling of their children. Educational games are the easiest  entry point. Playing the same game or puzzle at home as in school is the most effective way to help. You do not to need to be proficient in the subject background and you never know how much you will enjoy the challenge.
Alistair Owens keen2learn

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Educational games toys and puzzles are being used to overcome one of the biggest drawbacks of teaching; how to quickly grab the attention of the class at the start of the lesson. Boys tend to take much longer to settle down and some children are notoriously late. Ten minutes of the class can be lost before teaching really gets going. But now there are options.

A daily dose of maths computer games can boost maths attainment according to a study carried out in Scottish schools.
Learning and Teaching Scotland (LTS) – the main organisation for the development of the curriculum – analysed the effect of a “brain training” game. It also found improvements in pupils’ concentration and behaviour.

Less able children were found to be more likely to improve than the highest attainers and almost all pupils had an increased perception of their own ability.

LTS worked with Her Majesty’s Inspectorate of Education and the University of Dundee to see if the pilot results were replicated on a wider scale. Researchers found that while all groups had improved their scores, the group using the maths game had improved by a further 50%. The time taken to complete the tests dropped by five minutes, from 18.5 minutes to 13.5 minutes. The improvement in the games group was double that of the control group.

The study found reduced absence and lateness in some classes. Derek Robertson, LTS’s national adviser for emerging technologies and learning, said the results offered the first independent, academic evidence that this type of computer game could improve attainment when used in an educational context.

He said: “Computer games help flatten out the hierarchy that exists in schools – they are in the domain of the learner as opposed to the domain of the school. ”

“This intervention encouraged all children to engage and get success in a different contextual framework; one in which they don’t know their place.”

The educational games used in the trial were one of the growing numbers of computer games developed with education at the core. Modern technology; harnessed to present a platform that is interesting, appealing to the young mind, sets the challenge. A form of learning in disguise acceptable to a wide range of ability, age and both girls and boys is paying dividends in accelerating learning.

The games can be played in class and at home. They are having a marked effect in settling the class at the start of the lesson, and the number of late arrivals has noticeable reduced.

Technology in the form of a chemistry game or physics games generates  the practice activity essential to learning retention. Compared to conventional text and exercise book activity that can be one dimensional, computer games have the major advantage of capturing peer support. Children also learn from other children. How else do they pick up the detailed operation of a mobile phone? Certainly not from their parents or the school national curriculum. So the next time see a child buried in a computer game on a PC, laptop or Nintendo take comfort this is a great way to help them learn.

Settling the class down can be eased with lesson starters; computer games that set a quiz based on the subject, or a combination of questions and clues to open the next level of the game. Some games even let the player design the next portion of the game.

The help of parents, fundamental in supporting the teacher to enhance the schooling of their children, can take the form of educational games as the easiest  entry points. Playing the same game or puzzle at home as in school is the most effective way to help. You do not to need to be proficient in the subject background and you never know how much you will enjoy the challenge. The reward can be enjoyed by the child, teacher and you.

Alistair Owens keen2learn

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The ability to read is the single most important factor in a child’s education. It is one of the easiest areas in which a parent can help at home using one of the reading games now available to help. Yet 67% of all parents don’t bother reading aloud with their children. Only 33% read with their children daily and the majority are mothers. Dad’s have given up or never started to help in the first place.

These startling figures have been revealed by Booktrust, a charity that promotes reading. They also established the drop off rate is alarming declining from 43% to 37% in the last two years.

Almost 25% rarely or never read with their children. And in the place of reading is TV. A further oddity is that the older the parent the least likely they are to read to their children. 75% of mothers aged 25 – 34 read to their children but this drops to 60% with mothers aged 35-44 and down to 33% if they are 45-54 yeard old.

In order to excel in school reading is an absolute must. Practice helps significantly and the easiest way is with your parents at home. There are some great online books that feature animations to help with the reading.

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In the space of 10 years the world as we know it can change dramatically. The schooling content seen as essential at the start of a decade can be almost irrelevant at the end. So are we programming the right curriculum for our children as they start their 10 year schooling journey and making the best use of modern educational games in our teaching resources?

Remember Y2K ? The 1st of January 2000.  The world was scheduled to stop revolving, lifts jam mid floor, bank accounts freeze and computers implode.  The computer gurus had overlooked the implications of the date code of the new millennium. Suddenly we were desperately short of ICT personnel to rewrite operating programs and manufacturers to build new computers, servers and networks. The world at large joined in the furore, angst and paranoia.

The hot ticket career in ICT reacted to a demand that nobody foresaw. Inflated salaries, bonuses and a massive workload reflected what turned out to be misjudged panic. Thankfully Y2K passed like a damp squib. The world managed to continue to spin controlled by clocks and computers that continued to work.  But there were huge economic consequences.  Operating budgets were raided, projects cancelled as funds for replacement computers and services were rushed into place.  And then….nothing.

Hardware manufacturers had a ball. Everyone had the latest specification computer, ICT guys had earned a fortune.  But the bubble burst. The demand evaporated and the market flooded with skilled ICT professionals looking for a job.

Doubtless we have learned something from this maelstrom. Since Y2Y we have seen the centre of gravity in ICT support moving to Bangalore, manufacturing to China and possibly the Financial Services market to Frankfurt?  We need to reprogramme our teaching resources so children can meet the changing demands of a global market. Matching the future needs in the curriculum is complex, and critically, would require decisions a decade in advance.

In the meantime we see continuing conflict in the performance in the key stages of the National Curriculum. A huge number of children in primary school fall short of reaching an acceptable level in maths, English and ICT. The problem is passed to secondary school where teachers, already stressed, attempt to correct shortcomings as well as meet their own standards and targets. Perversely, success in exams is tempered with concern they have become too easy.  GCSE’s are criticised by the Confederation of British Industry that their content fails to meet the demands of the modern commercial world. The DCSF and OFSTED wail, gnash their teeth, change policy and muddy the water.

The government have announced changes to the GCSE.  Designed to encourage children and provide a better chance of success, on the surface the syllabus is to be brought up to date and coursework will become modular. But this laudable intention has met with an immediate backlash; schools claim their workload will become intolerable as they try to meet the demands of children at varying stages of progress and attainment. Critics claim it would be impossible for the children not to gain good grades. But is the final outcome for the children ideally matched to the career market they are to enter?

Change will always induce reluctance, yet if we do nothing then nothing will change. Forty years ago the pace of change was more regulated. Children had some idea of a career in mind when selecting GCSE and “A” levels. Engineers went for physics, accountants for maths, doctors for the sciences. Today the changing employment options have left children with less focus. Historic careers have vaporised or can radically change within the schooling journey – e.g. the Y2K syndrome and global market forces in manufacturing. Without specific career objectives children are bound to select subjects on their exam success potential. Maybe we should assess children for their likely career potential at an earlier stage to help programme their educational journey more efficiently.  Pundits from the respective industry should be involved in the curriculum planning such that the syllabus incorporates developing techniques.

The World Wide Web, email and computers revolutionised communications in the space of 10 years. We are intimately aware of environment issues; global warming, animal migration and climatic changes that are all in state of flux. We need to consider what teaching resources are best suited to the educational objectives that best suit this fast evolving world.

Alistair Owens Keen2learn

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Back to school! A fearsome thought for teachers, children and parents. The start of a new academic year, new class, new school, new teaching resources. Welcome back, the educational games have just started.

If you’ve been anywhere near the shops over the summer you couldn’t fail to notice the constant “back to school” promotions. They seem to start on the first day of the holiday ignoring the anguish of teachers, children and parents who dread the thought.  Surely holidays are fun and should not be confused with the slog of learning. Fun is relaxed, enjoyable and something you look forward to. School is, however, far from being fun epitomised by adverts relating to shoes, clothing and stationery!  But what if the schooling process could become filled with educational toys, games and fun?  Is this possible? Surely we should be beating ourselves up with textbooks.

We look forward to something we enjoy and tend to put off something we don’t. Most people enjoyed watching the Olympic Games where medal winners excelled through years of dedication. Hard work, hours of daily practice to improve performance proved the difference between Olympians and “also ran’s”. Above all they enjoy what they do.

Performance is dynamically measured, results seen immediately, giving elation with an improvement, and a challenge with a setback.  Determination is the key; Olympians enjoy the challenge to improve.  What about school and homework? Can school be enjoyable? Could a child’s performance at school be measured dynamically using modern facilities or has it to rely on textbooks, tests and end of term reports? The answer lies in the latest educational games where parents and siblings can join in. Modern homework can be set as a game replicating the work in progress in the classroom. Setting homework as maths games, English games or science games is “learning in disguise” providing an opportunity for the child to practice whilst enticing effective parental involvement.

The busy classroom of 30 leaves minimal time for the teacher to encourage practice in the classroom. Yet 75% of learning retention is achieved through practice. The International Olympic Committee can be compared with the national curriculum setting the competition ground rules and standards. Teachers are the team mangers but parents are the individual child’s coach. The one to one relationship giving guidance, encouragement and participation can reap huge rewards in performance improvement.

Recent research by the National Confederation of Parents Teacher Associations discovered a massive 80% of a child’s academic progress is influenced by what they do at home, and only 20% emanates from the school environment. Back with the Olympics analogy it may seem obvious that the coach has a huge influence on an individual’s performance.

Teachers and the Department for Children, Schools and Families, aware of this phenomenon, are urging parents to become more active in the schooling process. This is in no way dereliction of duty but highlights a fundamental shift in the training duties a parent or PTA can now effect. Historically, helping with homework has been difficult because the teaching resources were one dimensional. Text books induce reluctance in parents. Unwilling to interfere they are concerned they would use different teaching techniques, or may appear to struggle in the subject area in front of their children. But the modern educational games, toys and puzzles used in school by the teacher are now available for use at home.

In class these educational games take the form of board games, quizzes, puzzles, bingo, toys and software – and are ideal for home use. The short burst in a class of 30 can be extended to 30 minutes at home on a one to one in fun game. This parental involvement means that the child gets the extra time to practice.  Parents can assess progress dynamically rather than waiting for end of term reports, and children benefit from a coach at home to boost their performance back in school.

Alistair Owens Keen2learn

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The flood of joy, tears and recrimination has emerged with the GCSE level results. This annual trauma reviewing  teaching resources and educational activities generates a philosophical dilemma as we seem to fail to learn from previous results.

Targets and points appear as the driving force. Concern  that too many easy subjects are pursued to gain points that universities discount; that languages are in decline, and Head Teachers opinion seem overwhelmed. Yet we still fail to find a common goal that will benefit children, schools and the UK at large.

Even the media appear exhausted in describing the situation. The danger looms that the fire will quickly burn out as too many have fanned it and walked away. Why aren’t universities given the responsibility to sort out the quality and quantity of entrants. As academics they speak the language of schooling and are surely ideal referees.

Head Teachers must be given more direct authority over the production of well schooled children. The money saved in the current amazing infrastructure that is going nowhere could be reinvested to provide world leadership in schooling quality.

If you got the GCSE results you wanted you may care to see the list of “A” soft subjects that Cambridge discounts:-

• Accounting
• Art and Design
• Business Studies
• Communication Studies
• Dance
• Design and Technology
• Drama/Theatre Studies
• Film Studies
• Health and Social Care
• Home Economics
• Information and Communication Technology
• Leisure Studies
• Media Studies
• Music Technology
• Performance Studies
• Performing Arts
• Photography
• Physical Education
• Sports Studies
• Travel and Tourism

Alistair Owens keen2lean

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August is a crazy month. The outcome of years of blood sweat and tears of schooling are revealed in the exam results that tumble through the letter box. But it’s not just the kids that are on the receiving end, teachers, schools and the entire educational system are judged by the verdict.

Our teaching resources, education procedures continue to fail at primary level with increasing numbers failing English, maths and science. We even managed to fail the exam marking system. The knock-on passes a considerable burden to secondary schools who, beset with their own issues and objectives, have little capacity to correct the shortfall.

At secondary level exam results come into further criticism. Improved pass rates are put down to easier exams. And those choosing to leave school at this point face employers claiming the Key stages are unmatched to their needs and expectations.

And at “A” level children working hard and long to pass exams face an association with lowered exam standards and concern from Universities unable to detect the student likely to excel from the borderline case.

The education journey continues to meet censure at each successive stage point. But the overall the system is failing the children rather than the other way round. Maybe a solution would occur if the National curriculum and examination became the responsibility of the receiving body. Primary schools syllabus would be set and marked by secondary schools. GCSE would become the responsibility of the CBI, and “A” level would be controlled by the universities.

We would then process children through a system matched to evolving market needs, and utilise the practical skill and judgement of academia and commerce.

Alistair Owens writes articles with news and views of the educational system. Concerned with the criticism and pressures that face teachers and children alike. He believes educational games should be at the forefront in the schooling  as teaching resources in the classroom and equally important at home to induce a fun element to learning that inspires and encourages far more that text books.

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